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Robert J Becraft wrote:
>
> I GOT IT!
>
> The problem was the uv_mapping variable at the end of the mesh statements.
> There were three sections that corresponded to the dress. I had only turned
> off the uv_mapping on the first one which was the bottom of the dress.
>
> Image with dress with correct texture attached!
>
>
> [Image]
Poor girl! She's got no legs!
--
Francois Labreque | It is by caffeine alone I set my mind in motion, it
flabreq | is by the beans of Java that thoughts acquire speed,
@ | the hands acquire shaking, the shaking becomes a
attglobal.net | warning, it is by caffeine alone I set my mind in
| motion.
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